function Lb(desc,instruct,ex) {
   return '<b>Description:</b><br/>'+desc+'<br/><br/><b>Instructions: </b>'+instruct+'<br/><b>Example:</b><br/>'+ex;
}

var standardRegion = Lb('The Region/Area is the location under which the entry will be posted.','<ul><li>Start typing the name of the desired region.</li><li>When the drop list opens with existing Location entries, use the mouse or arrow/enter keys to select one.</li></ul>','Breeland');
var standardCoords = Lb('The Coords are the in game coordinates received when typing the ;loc command.','<ul><li>Enter Coords if you know the specific location.</li><li>You may also get the location from the map.</li><li>NOTE: Typing in the ;loc value will not give you exact positioning on the map, you must click the map for pinpoint accuracy.</li></ul>','25.3S,34.7W');;
var standardUpload = Lb('Upload your screenshot image file(s) that relate to this entry.','<ul><li>Click Browse and select the image file.</li><li>Click the Upload button</li><li>You may continue to upload as many screenshots as you like.</li></ul>','N/A');


var helpText = new Object();

helpText.questRegionLabel = standardRegion;
helpText.questRelatedLabel = Lb('Add quests or deeds that can be conveniently done at the same time.','<li>Select Quest or Deed</li><li>Type the Name of the Quest/Deed</li><li>Comment about why/how they are related.</li><li>Click the Add button</li>','Deed:Wolf Slayer:Lots of wolves in this area');
helpText.questMoneyRewardLabel = Lb('The Coin amount rewarded for completing this quest','Type in the amount in th text box','1g,2s,30c');
helpText.questLevelLabel = Lb('The game level for this quest','Type in the game level.','10');
helpText.questMinLevelLabel = Lb('The recommended level for this quest.  If its a game level 10 quest, but can be done at level 7, than enter 7.','Type in the receommended level.','7');
helpText.questItemRewardLabel = Lb('List the item/trait/skill rewards given for this quest.','Type in the name of the reward exactly as it appears in the game.  Also enter the count of you get more then 1 of the item.','Item: "Snapper Soup"<br>Count: 5');
helpText.questRelatedLabel = Lb('The quests or deeds that can be done at the same time','Enter the exact name of any other quests or deeds that can be done conveniently at the same time','Deed:The Old Forest<br>Quest:Wolf Pelts');
helpText.questPreLabel = Lb('The name of the required quest before this one in the quest line.','Enter the name of the prerequisite quest.  Leave blank if this is the first quest in a line or if it is a standalone quest.','Haunted Alley');


helpText.questStepsLabel = Lb('Each set of objectives is a step.  Steps can have 1 or more Objectives.','<li>Type the Quest Step Bestowal Text in the Dialog</li><li>Add the Objective(s) for the Step</li><li>Click Add Objective(s) as a Step</li><li>Note:  Paths will be assigned automatically if there is a path between two objective objects.</li>','Step 1:<li>Talk to NPC:Roger Hawkling</li>Step 2<li>Kill Enemy:Boars (10)</li> Step 3 <li>Talk to NPC:Roger Hawkling</li> ');
helpText.questStepTitleLabel = Lb('The Title of the quest step','Enter a name for the quest step or leave blank for "Step #" to be assigned','Start Quest');
helpText.questStepDialogLabel = Lb('The game dialog related to this quest','Enter the quest dialog and npc game dialog related to this quest step','...');
helpText.questStepCommentsLabel = Lb('Comments and suggestions related to this quest step','Enter any comments that may help readers with this step.','Wolves in the Old Forest can be found in the north eastern part.  Bring a Hunter friend so they can track the mobs.');
helpText.questObjectivesLabel = Lb('The objectives that must be achieved to complete the quest','<li>Select the type of objective</li><li>Begin typing the name of the related npc/enemy/object</li><li>Select the npc/enemy/object from the list or select "Add as a New Entry" if it is not listed</li><li>Enter a count if more then 1 is needed for this objective</li><li>Click "Add Objective" to add it to the step</li>','Kill Enemy:Boars (10)');

helpText.questObjectiveNameLabel = Lb('The name of the Object/NPC/Enemy that this Objective involves','Type the name of the Object or NPC or Enemy','Strider');
helpText.questObjectiveCountLabel = Lb('The number of Objects/Enemies that this Objective involves.  If you have to kill 10 spiders then enter 10.','Enter the Object/Enemy count required','10');
helpText.questUploadLabel = standardUpload;



helpText.drawingPathHelp = Lb('Allows users to draw paths on the map.','<li>Click the map to add a vertex to the path</li><li>Click-Drag a vertex marker to move it</li><li>Double-Click a vertex marker to delete it.  The previous & next points will connect.</li><li>Continue adding points and click Accept to get the Add Path dialog with your points entered.</li>','N/A');
helpText.pathRegion = standardRegion;
helpText.pathStartObjLabel = Lb('The game NPC, Enemy, or Object where this path begins.  Leave empty if this path does not start at an game npc/enemy/object','<ul><li>Start typing the name of the desired npc/enemy/object.</li><li>When the drop list opens with existing npc/enemy/object entries, use the mouse or arrow/enter keys to select one.</li></ul>','Lost Shade');
helpText.pathEndObjLabel = Lb('The game NPC, Enemy, or Object where this path ends.  Leave empty if this path does not end at an game npc/enemy/object','<ul><li>Start typing the name of the desired npc/enemy/object.</li><li>When the drop list opens with existing npc/enemy/object entries, use the mouse or arrow/enter keys to select one.</li></ul>','Bone Man');
helpText.pathCoords = standardCoords;


helpText.locationRegionLabel = standardRegion;
helpText.locationCoordsLabel = standardCoords;
helpText.locationDisplayTypeLabel = Lb('This controls whether a marker or text label is displayed on the map for this entry.','Select "Named Area" if you want a text label to show up on the map for this entry.  <br><br>Select "POI Marker" if you want a regular location marker to show up for this entry.','N/A');
helpText.locationUploadLabel = standardUpload;

helpText.enemyRegionLabel = standardRegion;
helpText.enemyCoordsLabel = standardCoords;
helpText.enemyNameLabel = Lb('The In-Game name of the Enemy','Type the name exactly as it appeas in the game','Biting Shrew');
helpText.enemyClassLabel = Lb('The In-Game class of the Enemy','Select the class exactly as it appeas in the game','N/A');
helpText.enemySpeciesLabel = Lb('The Race/Species of the enemy','Type the name of the race/species to which the enemy belongs','"Bear" or "Goblin"');
helpText.enemyUploadLabel = standardUpload;
helpText.enemyCoinLabel = Lb('The Average Coin amount rewarded for defeating this enemy.  Remember to enter the full average amount, not just the divided amount when in a fellowship.','Type in the amount in th text box','1g,2s,30c');


helpText.npcRegionLabel = standardRegion;
helpText.npcCoordsLabel = standardCoords;
helpText.npcUploadLabel = standardUpload;

helpText.objectRegionLabel = standardRegion;
helpText.objectCoordsLabel = standardCoords;
helpText.objectUploadLabel = standardUpload;

helpText.screenshotRegionLabel = standardRegion;
helpText.screenshotCoordsLabel = standardCoords;
helpText.screenshotUploadLabel = standardUpload;

helpText.resourceRegionLabel = standardRegion;
helpText.resourceCoordsLabel = Lb('The Coords are the in game coordinates received when typing the ;loc command.','<ul><li>Enter Coords if you know the specific location.</li><li>Click Add Location if you want to enter multiple locations.</li><li>You may also get the location from the map.</li><li>NOTE: Typing in the ;loc value will not give you exact positioning on the map, you must click the map for pinpoint accuracy.</li></ul>','25.3S,34.7W');;
helpText.resourceUploadLabel = standardUpload;
